The original Plants vs. Zombies: Garden Warfare was a surprise when it first launched back in 2014 on Xbox paltforms, and eventually making its way to PC and PS4. It managed to capture my attention with its cute visual aesthetics, that masked a rather fun multiplayer experience with a bunch of varied classes, taken straight from the hit mobile game. At that point, plant on zombie warfare wasn’t anything new, but we’ve never seen the battle from this perspective, and it ended up being both really fun, and immensely satisfying, no matter what front you chose to defend.
In the sequel, Popcap and EA have significantly upped the ante in almost every single way. The class count was nearly doubled from the original game, a new Backyard Battleground open-world map to explore with missions to complete was added, and tons of stickers to collect that unlock everything from new class variants to accessories and consumables. But that’s just scratching the surface.
Let’s dive in and see what the sequel to one of EA’s weirdest shooters excels in, where it falls flat, and our final verdict.