Bluehole, developer of the popular MMORPG, TERA, today announced it has successfully concluded the first pre-alpha test for Playerunknown’s Battlegrounds, the open world strategic shooter produced in collaboration with PLAYERUNKNOWN, creator of the fan-favorite “Battle Royale” game modes for ARMA 3 and H1Z1. The massive PVP game was firstannounced in early July.
Over 600 players participated in the test sessions, with overwhelmingly positive feedback on the game’s progress after just four months of development—particularly with regard to the project’s core gameplay, responsiveness and stability. Additional tests will take place every six to eight weeks as the game advances. The development team is committed to an open development philosophy through regular sharing of game updates and taking feedback, which is integral to the game’s success.
In development for PC using Unreal Engine 4, the standalone game will expand the core Battle Royale experience enjoyed by millions of players into a highly competitive player vs. player (PvP) game in a dynamic open world. Playerunknown’s Battlegrounds will put up to 64 players on a remote island for a winner-takes-all showdown where strategic gameplay is as important as shooting skills.
Players will enter a last-man-standing battle where they try to locate weapons, vehicles and supplies in a graphically and tactically rich battleground that eventually forces players into a shrinking safe area as they engage in a tense and spectacular fight to the death. Playerunknown’s Battlegrounds will be published by Bluehole worldwide as a paid title. More info will be released on an ongoing basis.